This is nice, but usually not worth the time casting the skill as a whole and not really something people pay attention to. Yet they are not as great on bosses that aren't weak to elements.Īfter 2nd job advancement Paladins (or Pages) get a skill called Threaten, this skill was buffed on MapleLegends and decreases monsters/bosses Weapon ATT + Weapon DEF by 200 for a certain amount of time. They are very strong against mobs/bosses who are weak to certain elements, which they can abuse by switching to that element. Since Paladins rely on elements their damage is depending on the mob they're fighting against. Paladins are "single-targeters", which means they're the best when they are on a 1 VS 1. Paladins are the elemental warriors who specialize in single target. If you're looking for a solid well-rounded class that is easy to wash, yet not the greatest on the current meta. Heroes provide their team with little to no utility, they used to be popular on Horntail before the Weapon Cancel changes, but now they can barely hit both heads at the same time due to the changes, and since they provide no utility to their team they're not as wanted as they used to be in Horntail anymore. Most Heroes wash to 30,000 HP since it isn't that hard as a warrior. But you'll be a joke if those are your standards. Technically all you need to get is 13,000 HP in order to be able to complete Neo Tokyo bosses without HB, or 15,000 HP to be able to complete Castellan Toad without HB. While this buff is great, it can easily be replaced with a Cider, so it is essentially useless for their party members. Their damage is higher than their fellow Dark Knight brethren, but the utility they provide is very little in comparison.Īfter 2nd job advancement Heroes (or Fighters) get a skill called Rage, this skill gives them and their party members +20 Weapon ATT. On 1 VS 1 they are not the greatest, but on bosses such as Horntail, Zakum arms, and Jiaoceng they can really show their potential. Heroes are "cleavers", which means they're supposed to hit multiple targets in order to deal the maximum damage. Heroes are the heavy damage dealers of the warriors. If you're looking for a solid well-rounded class that is easy to wash and can provide their party with both damage and utility, this class is the one for you. These bosses are: Castellan Toad, Pinkbean, and Nameless (partially). So you're giving away damage for the safety of yourself and your party. The fact that you got to stay under 55% HP in order to deal good damage makes you very vulnerable to bosses that can deal over 15k damage, which means you cannot allow yourself to go into a Berserk mode and risk it. That means that you should wash to at least 18,750 HP (which isn't hard at all as a warrior) if you want people to respect you and take you to their runs. Due to that any Dark Knight should have at least 18,750 HP, which makes them hit the cap HP (30,000) with their Hyper Body buff. This is incredibly useful in certain bosses such as Horntail, Pinkbean, Neo Tokyo bosses, and so on, making them very valuable to their party.Īfter 4th job advancement Dark Knights get a skill called Berserk, the skill makes the warrior go into a Super-Sayan mode (double damage) when their HP is below 55%. On 1 VS 1 they are not the greatest, but on bosses such as Horntail, Zakum arms, and Jiaoceng they can really show their potential.Īfter 2nd job advancement Dark Knights (or Spearmen) get a skill called Hyper Body, this skill gives them and their party members 60% more HP and MP. Dark Knights are the warriors with the highest HP/MP, they are both solid attackers and utility providers to their team.ĭark Knights are "cleavers", which means they're supposed to hit multiple targets in order to deal the maximum damage.
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